Steven Skidmore
Advanced Senior Technical Artist at Insomniac Games
Charlotte, NC, United States
Summary
Principal Artist experienced in Sculpting, Asset Creation, World Building, VFX, Procedural Modeling and tool development, Texturing and Material creation
Proficient in Houdini, Substance Painter/Designer, Blender, Zbrush, 3ds Max, Unreal Engine
Skills
3D ModelingDigital SculptingEnvironment ModelingPBR TexturingTexture BakingShadersLow-poly ModelingWorld BuildingCloth SimulationVisual Effects
Software proficiency

ZBrush

3ds Max

Substance 3D Designer

Substance 3D Painter

xNormal

Photoshop

SpeedTree

Houdini
Productions
Video Game
Remnant: From the Ashes
Year
2019
Role
Principal Artist
Company
Gunfire Games
Video Game
Darksiders 3
Year
2018
Role
Lead Environment Artist
Company
Gunfire Games
Video Game
Darksiders II
Year
2012
Role
Environment Artist
Company
Vigil Games
Video Game
Singularity
Year
2010
Role
Environment Art Intern
Company
Ravensoft
Experience
Principal Environment Artist at Insomniac Games
Durham, NC
Senior Artist at Gunfire Games
Austin, TX, United States of America
Senior Environment Artist at Crytek
Austin, TX, United States of America
February 2013 - August 2014
Environment Artist at Vigil Games
Austin, TX, United States of America
Environment Art Intern at Ravensoft
Madison, WI, United States of America