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HeroBound 2 : Spirit Champion | Hot Air Balloon

This was an asset I created at Gunfire Games while working on the Oculus title - HeroBound 2 : Spirit Champion. I was the art lead on the project. The game was exclusively for the Samsung Gear VR Mobile headset and needed to run at consistently high fps on modern Samsung smartphones, thus we needed to be very careful about optimizations. Most of the lighting was baked into the textures, and we used normal maps only on hero assets and some characters.

Concept art by the talented Dan Beaulieu (https://www.artstation.com/artist/danbeaulieu)

Herobound 2 | Hot Air Balloon